Aside from the main single-player game mode, there is also a series mode as well as a tournament mode that allows up to 16 players. A stable mechanic in Barkley is that your opponents have a very high chance of performing a difficult shot in the final seconds of the match, scoring their team three of four points, if they have the ball at the time, requiring the player to plan around this as the match is coming to an end. Unlike NBA Jam, the player can not control their teammate, who is instead controlled by the computer. The player starts with the ability to use turbo six times but must earn each use back by performing well. Like NBA Jam, players has access to a turbo function that allows the characters to move faster and steal easier. Despite that, Barkley has the best stats overall. The court locations has no effect on gameplay, while each of the playable characters has a unique set of status skills, encouraging players to figure out which character fits their play style the best. Though very similar to NBA Jam in terms of gameplay and controls, the game provides a faster and more aggressive pace by containing less basketball play regulations and never penalizing a player, which emulates the looser and rougher nature of casual, urban basketball. Gameplay screenshot showcasing a match in Miami (Genesis version).īarkley Shut Up and Jam! is a two-on-two street basketball game where players take control of either former NBA MVP Charles Barkley or one of fifteen fictitious basketball players in a progressive series of matches on outdoor courts across different cities of the United States, with the exception of Phoenix, which takes place in an indoor court. A sequel, Barkley Shut Up and Jam 2, was exclusively released for the Genesis in 1995. Ports for the PC and Atari Jaguar were in development but never released. īarkley Shut Up and Jam! received mixed but positive reception when it was released on both platforms, with reviewers praising the graphics, sound and multiplayer, while others criticized the controls, lackluster animations and gameplay, with critics also comparing the game with NBA Jam. Originally known as Charles Barkley Basketball during development and initially released on the Genesis, it was later ported to the Super Nintendo Entertainment System and first released on North America in June 1994 and this version was released months later in both Japan and Europe on the same year by Den'Z and Sony Electronic Publishing respectively. The game is the first entry in the Barkley Shut Up and Jam series, featuring former NBA MVP Charles Barkley prominently and as one of the playable characters.įeaturing arcade-style gameplay similar to Midway's NBA Jam but closely following the rules seen in street basketball, players compete with either CPU-controlled opponents or against other players in matches across various cities of the United States. i like it.Single-player, multiplayer (up to four players)īarkley Shut Up and Jam! is a basketball video game originally developed and published by Accolade for the Sega Genesis on North America in 1993 and later in Europe in April 1994. Charles Barkley's art was made by ConstipatedNugget and this track was made by MS360 Stay Jammin! (How I Beat Shaq, Just Got Dunked On, Barkley Shut Up And Jam OST) (I Believe I Can Fly, Y'all Ready for This, Fly Like an Eagle) Whoop, there it is! Charles Barkley, master of the Chaos Dunk, is ready to shut up and jam! With help from the Looney Tune stars and his legendary basketball experience, it’s Barkley’s turn to take it into overtime!
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